{"type":"data","nodes":[{"type":"skip"},{"type":"skip"},{"type":"data","data":[{"hud":1,"comments":62},{"id":2,"name":3,"description":4,"screenshotsUrl":5,"streamer":6,"customisable":6,"fourByThree":6,"sixteenByNine":7,"sixteenByTen":6,"windows":7,"mac":6,"linux":7,"arena":6,"capturetheflag":6,"controlpoint":6,"kingofthehill":6,"mannvsmachine":6,"passtime":6,"payload":6,"playerdestruction":6,"hudstfUrl":8,"githubUrl":9,"discordUrl":5,"steamGroupUrl":5,"comfigHudsUrl":10,"gameBananaUrl":11,"viewCount":12,"downloadCount":13,"createdDatetime":14,"updatedDatetime":15,"coverId":16,"descriptionMarkdown":17,"githubRepository":19,"cover":20,"screenshots":25,"downloads":47,"user":56,"self":6},"Improved-Default-HUD","Improved Default HUD","**VERSION: 4.0.7**\n\nThis is not a custom HUD in its usual meaning; instead, the focus is to add some fixes and improvements for the standard Team Fortress 2 UI, while keeping the original game style.\n\n# Features\n\n- No gray bars when spectating (except the top bar in MvM to work around a bug)\n- Larger combat text numbers (damage, healing, metal spent etc.)\n- Last damage and healing done next to health cross\n- Better target ID readability (for both players and buildings)\n- Keyboard shortcuts in the equipment menu, backpack view and loadout screen\n- High-quality item previews in the backpack view, loadout screen, Mann Co. store and more (no additional files needed; done via HUD file tweaks)\n- Restored passive attributes text on the loadout screen\n- Better spectator tournament support (`cl_use_tournament_specgui 1`)\n- No duplicate crosshair when coaching\n- Scoreboard improvements\n- More death notices on the screen at once\n- Linux support\n\n## Recommended ConVars\n\nThe following are some ConVar recommendations for a better experience with IDHUD.\n```\ncl_spec_carrieditems \t\t\t\t\t\t0      // Hides the loadout items being used by the player you are spectating\ntf_hud_show_servertimelimit \t\t\t\t1      // Show server time limit in addition to round time\ntf_hud_target_id_alpha \t\t\t\t\t\t255    // Make HUD target ID background opaque to improve visibility\ntf_hud_target_id_disable_floating_health \t1      // Places TargetID HealthBar inside the character nameplate\n```\nIf you use mastercomfig, `tf_hud_show_servertimelimit` is enabled by default for all presets, and `tf_hud_target_id_alpha` can be controlled using the \"Panels\" module. The rest of the commands can be managed via the advanced options menu or directly through the console.\n\nSee [the README file on GitHub](https://github.com/idhud-tf2/idhud/blob/main/README.md) for more information.\n\nWhile only the 16:9 aspect ratio is stated as supported, the HUD should work on most aspect ratios without the need of any changes, since the changes are minimal and the default HUD files are used as the base.\n\nHUD originally created by [Eniere](https://github.com/Eniere).  \nCurrently maintained by [Tiagoquix](https://github.com/Tiagoquix).\n\nSpecial thanks to CriticalFlaw and the contributors of the [tf2hud-fixes](https://github.com/CriticalFlaw/tf2hud-fixes) repository. Some of the changes integrated into IDHUD were based on changes there.\n\n# Links\n\n**CHANGELOG:** https://github.com/idhud-tf2/idhud/releases\n**REPORT ISSUES:** https://github.com/idhud-tf2/idhud/issues\n**SUPPORT ME:** https://steamcommunity.com/tradeoffer/new/?partner=387320466&token=LKwcxEl5","",false,true,"http://huds.tf/forum/showthread.php?tid=276","https://github.com/Eniere/idhud","https://comfig.app/huds/page/improved-default-hud/","https://gamebanana.com/mods/678561",635930,131782,["Date","2016-07-09T01:28:35.000Z"],["Date","2026-07-02T16:39:55.000Z"],"b394aa1c-1c87-48a7-af6e-5698a8e5cd11",{"html":18},"\u003Cb>VERSION: 4.0.7\u003C/b>\u003Cbr>\u003Cbr>This is not a custom HUD in its usual meaning; instead, the focus is to add some fixes and improvements for the standard Team Fortress 2 UI, while keeping the original game style.\u003Cbr>\u003Cbr>\u003Ch1 id=\"features\">Features\u003Ca href=\"#features\" class=\"hash\">#\u003C/a>\u003C/h1>\u003Cbr>- No gray bars when spectating (except the top bar in MvM to work around a bug)\u003Cbr>- Larger combat text numbers (damage, healing, metal spent etc.)\u003Cbr>- Last damage and healing done next to health cross\u003Cbr>- Better target ID readability (for both players and buildings)\u003Cbr>- Keyboard shortcuts in the equipment menu, backpack view and loadout screen\u003Cbr>- High-quality item previews in the backpack view, loadout screen, Mann Co. store and more (no additional files needed; done via HUD file tweaks)\u003Cbr>- Restored passive attributes text on the loadout screen\u003Cbr>- Better spectator tournament support (\u003Cspan class=\"code\">&#99;&#108;&#95;&#117;&#115;&#101;&#95;&#116;&#111;&#117;&#114;&#110;&#97;&#109;&#101;&#110;&#116;&#95;&#115;&#112;&#101;&#99;&#103;&#117;&#105;&#32;&#49;\u003C/span>)\u003Cbr>- No duplicate crosshair when coaching\u003Cbr>- Scoreboard improvements\u003Cbr>- More death notices on the screen at once\u003Cbr>- Linux support\u003Cbr>\u003Cbr>\u003Ch2 id=\"recommended-convars\">Recommended ConVars\u003Ca href=\"#recommended-convars\" class=\"hash\">#\u003C/a>\u003C/h2>\u003Cbr>The following are some ConVar recommendations for a better experience with IDHUD.\u003Cbr>\u003Cspan class=\"code\">&#96;\u003C/span>\u003Cbr>cl_spec_carrieditems \t\t\t\t\t\t0      // Hides the loadout items being used by the player you are spectating\u003Cbr>tf_hud_show_servertimelimit \t\t\t\t1      // Show server time limit in addition to round time\u003Cbr>tf_hud_target_id_alpha \t\t\t\t\t\t255    // Make HUD target ID background opaque to improve visibility\u003Cbr>tf_hud_target_id_disable_floating_health \t1      // Places TargetID HealthBar inside the character nameplate\u003Cbr>\u003Cspan class=\"code\">&#96;\u003C/span>\u003Cbr>If you use mastercomfig, \u003Cspan class=\"code\">&#116;&#102;&#95;&#104;&#117;&#100;&#95;&#115;&#104;&#111;&#119;&#95;&#115;&#101;&#114;&#118;&#101;&#114;&#116;&#105;&#109;&#101;&#108;&#105;&#109;&#105;&#116;\u003C/span> is enabled by default for all presets, and \u003Cspan class=\"code\">&#116;&#102;&#95;&#104;&#117;&#100;&#95;&#116;&#97;&#114;&#103;&#101;&#116;&#95;&#105;&#100;&#95;&#97;&#108;&#112;&#104;&#97;\u003C/span> can be controlled using the \"Panels\" module. The rest of the commands can be managed via the advanced options menu or directly through the console.\u003Cbr>\u003Cbr>See \u003Ca href=\"https://github.com/idhud-tf2/idhud/blob/main/README.md\" target=\"_blank\" rel=\"noreferrer\">the README file on GitHub\u003C/a> for more information.\u003Cbr>\u003Cbr>While only the 16:9 aspect ratio is stated as supported, the HUD should work on most aspect ratios without the need of any changes, since the changes are minimal and the default HUD files are used as the base.\u003Cbr>\u003Cbr>HUD originally created by \u003Ca href=\"https://github.com/Eniere\" target=\"_blank\" rel=\"noreferrer\">Eniere\u003C/a>.  \u003Cbr>Currently maintained by \u003Ca href=\"https://github.com/Tiagoquix\" target=\"_blank\" rel=\"noreferrer\">Tiagoquix\u003C/a>.\u003Cbr>\u003Cbr>Special thanks to CriticalFlaw and the contributors of the \u003Ca href=\"https://github.com/CriticalFlaw/tf2hud-fixes\" target=\"_blank\" rel=\"noreferrer\">tf2hud-fixes\u003C/a> repository. Some of the changes integrated into IDHUD were based on changes there.\u003Cbr>\u003Cbr>\u003Ch1 id=\"links\">Links\u003Ca href=\"#links\" class=\"hash\">#\u003C/a>\u003C/h1>\u003Cbr>\u003Cb>CHANGELOG:\u003C/b> \u003Ca href=\"https://github.com/idhud-tf2/idhud/releases\" target=\"_blank\" rel=\"noreferrer\">https://github.com/idhud-tf2/idhud/releases\u003C/a>\u003Cbr>\u003Cb>REPORT ISSUES:\u003C/b> \u003Ca href=\"https://github.com/idhud-tf2/idhud/issues\" target=\"_blank\" rel=\"noreferrer\">https://github.com/idhud-tf2/idhud/issues\u003C/a>\u003Cbr>\u003Cb>SUPPORT ME:\u003C/b> https://steamcommunity.com/tradeoffer/new/?partner=387320466&token=LKwcxEl5",null,{"id":16,"name":21,"width":22,"height":23,"bytes":24},"improved_default_hud_banner.png",1920,800,116471,[26,32,37,42],{"id":27,"name":28,"index":29,"description":5,"width":22,"height":30,"bytes":31,"hudId":2},"d11149dc-ae5e-4817-8027-761725ae2a98","2-combat.png",0,1080,3102263,{"id":33,"name":34,"index":35,"description":5,"width":22,"height":30,"bytes":36,"hudId":2},"2123e56e-b866-4fbc-9886-c79f56761acf","3-scoreboard.png",1,1727996,{"id":38,"name":39,"index":40,"description":5,"width":22,"height":30,"bytes":41,"hudId":2},"00129176-d198-4925-8fe2-7cc4a94c9a12","4-spectator_tournament.png",2,2633157,{"id":43,"name":44,"index":45,"description":5,"width":22,"height":30,"bytes":46,"hudId":2},"3cccfb30-0d3f-4e11-99c9-fb666c13e019","5-loadout.png",3,449010,[48],{"id":49,"name":50,"comment":19,"mimeType":51,"bytes":52,"downloadCount":53,"dateTime":54,"type":55,"hudId":2},"4d9105f0-0098-49cb-8ccc-6d71e09b85da","idhud.zip","application/zip",191782,360,["Date","2026-07-02T16:39:50.000Z"],"UPLOAD",{"name":57,"steamProfileUrl":58,"steamAvatar":59,"userTimeCreated":60,"steamLastUpdated":61,"role":35,"visibility":7},"Tiagoquix","https://steamcommunity.com/id/Tiagoquix/","https://avatars.steamstatic.com/fdd813df0cc5f7a941fa139af71e8f12e67594a3_full.jpg",["Date","2025-10-24T19:47:20.000Z"],["Date","2026-07-19T18:38:19.000Z"],[63,70,75,83,91,95,103,111,119,127,135,140,148,156,164],{"id":64,"text":65,"dateTime":66,"user":67,"href":68,"class":69,"developer":7,"self":6},"74eef8bf-6905-4f19-92bc-4d1554748196","Note: for issues, please use the GitHub repository \"Issues\" tab. Thanks.",["Date","2026-06-27T13:44:17.000Z"],{"name":57,"steamAvatar":59,"role":35},"/user/76561198347586194","USER",{"id":71,"text":72,"dateTime":73,"user":74,"href":68,"class":69,"developer":7,"self":6},"4bc73231-977f-4d6c-a09d-fa73fd8b658a","The HUD entry here has been completely updated to reflect latest changes.\n\n@Fern_ Imgur link is not not used anymore. All the relevant screenshots are attached to the website.\n\n@D.T.G Please open an issue in the GitHub repository (link in the HUD description) so I can help you there.\n\n@harry potter hardcover Thank you!\n\n@arandas It is not planned to add customization options, but I can help you customize it for yourself. Please open an issue in the GitHub repository for that.\n\n@tart 1.0+3.0 I believe it is a stylized portrait of Alfred Hitchcock. It was an image used by Eniere back in the day.\n\n@comentclubs This has been adjusted in new releases. Please download the latest release (also attached to this website).\n\n@blakedd208 It was removed in more recent releases in order to keep the HUD more similar to the stock one. Please download the latest version.\n\n@.50antimaterial Fixed in the new releases. Please download the latest release.\n\n@Houdini I think it should be fixed in the latest release. If not, please open an issue on GitHub with more details.\n\n@Redeemed_ Not supported anymore. Please see the linked GitHub README.\n\n@[InsertNameHere] Obama. Very funny.",["Date","2026-06-27T09:53:42.000Z"],{"name":57,"steamAvatar":59,"role":35},{"id":76,"text":77,"dateTime":78,"user":79,"href":82,"class":69,"developer":6,"self":6},"9eef2d21-9ac4-4989-9b63-2bcc48267b0b","what is obama's last name ?",["Date","2025-10-02T22:22:38.000Z"],{"name":80,"steamAvatar":81,"role":35},"[InsertNameHere]","https://avatars.steamstatic.com/de5b5f06e70595cd54a39e6a77d019f7d647399c_full.jpg","/user/76561199195429355",{"id":84,"text":85,"dateTime":86,"user":87,"href":90,"class":69,"developer":6,"self":6},"5d251591-a4d5-4218-8b11-918edd432c36","gus fring!?!?",["Date","2025-07-05T15:07:35.000Z"],{"name":88,"steamAvatar":89,"role":35},"voca","https://avatars.steamstatic.com/c29fbe82d5eff5059d79d261416e20fffc18a535_full.jpg","/user/76561199084139989",{"id":92,"text":85,"dateTime":93,"user":94,"href":90,"class":69,"developer":6,"self":6},"981c1180-258b-4fea-a17e-f33af9f0aed5",["Date","2025-07-05T15:07:35.000Z"],{"name":88,"steamAvatar":89,"role":35},{"id":96,"text":97,"dateTime":98,"user":99,"href":102,"class":69,"developer":6,"self":6},"6f1bd51d-632f-4472-8fe1-9d3ae24484d5","How do i use the custom crosshairs?",["Date","2025-03-06T21:15:41.000Z"],{"name":100,"steamAvatar":101,"role":35},"Butterfleye","https://avatars.steamstatic.com/a06cf0bd1e86581f66230e3abec9e9dd5736c3a4_full.jpg","/user/76561199816445980",{"id":104,"text":105,"dateTime":106,"user":107,"href":110,"class":69,"developer":6,"self":6},"5c671dc5-bbfa-40ce-919f-2da5f04f2a77","Could you please update the HUD, please? After the last update the scoreboard broke down, and the money count on the Freaky Fair map disappeared. ",["Date","2024-10-27T10:40:47.000Z"],{"name":108,"steamAvatar":109,"role":35},"Houdini","https://avatars.steamstatic.com/26b3173f92da83d0f71d1cae8a7833276d796cc2_full.jpg","/user/76561198851958837",{"id":112,"text":113,"dateTime":114,"user":115,"href":118,"class":69,"developer":6,"self":6},"6e3999b3-fbfd-4799-9c6f-93edf25020ae","After the last update where was addet UI scaling, the ranks of players are no longer displayed and pp in place where ranks was",["Date","2024-10-12T13:29:13.000Z"],{"name":116,"steamAvatar":117,"role":35},"oru na penis","https://avatars.steamstatic.com/6641e75b8730bc462b567a35cb525ffc85931fcb_full.jpg","/user/76561198151385098",{"id":120,"text":121,"dateTime":122,"user":123,"href":126,"class":69,"developer":6,"self":6},"d748b66f-8829-4256-92bf-677160081376","This is a fantastic Hud and have had a great experience with however I do not like the Uber charge meter in the middle of the screen is there any way to remove that ",["Date","2024-09-16T02:08:01.000Z"],{"name":124,"steamAvatar":125,"role":35},"blakedd208","https://avatars.steamstatic.com/15872fadae3b1cc3bc3da4583de0830f579a9ff9_full.jpg","/user/76561199475894691",{"id":128,"text":129,"dateTime":130,"user":131,"href":134,"class":69,"developer":6,"self":6},"433476b8-da8e-454e-9da5-2d1634de4062","why does medic look on the side and how to fix it. Seriosly ,why does everyone's portrets are fine,but medic's aren't? help me fix this",["Date","2024-08-16T19:07:47.000Z"],{"name":132,"steamAvatar":133,"role":35},"comentclubs","https://avatars.steamstatic.com/0227a240393e6d62f539ee7b306dd048b0830eeb_full.jpg","/user/76561199639873612",{"id":136,"text":137,"dateTime":138,"user":139,"href":90,"class":69,"developer":6,"self":6},"dfe7e53c-02a3-4199-b8a3-ac88bc7e1528","is that gus fring, tony stark, or the guy from the sopranos",["Date","2024-08-11T18:47:20.000Z"],{"name":88,"steamAvatar":89,"role":35},{"id":141,"text":142,"dateTime":143,"user":144,"href":147,"class":69,"developer":6,"self":6},"59fdf67b-689d-42cd-845f-1d150a0af4af","Could you add the option to disable the increased font size of the damage numbers?",["Date","2024-07-26T12:02:25.000Z"],{"name":145,"steamAvatar":146,"role":35},"arandas","https://avatars.steamstatic.com/014e203ed76342ae0adcba28c9a382560cf638f1_full.jpg","/user/76561198840676582",{"id":149,"text":150,"dateTime":151,"user":152,"href":155,"class":69,"developer":6,"self":6},"14761557-ddc9-45eb-a7f9-9176636f9c6e","I really enjoy this hud! It keeps the energy and vibe that the original tf2 hud has, while also improving bugs and adding some options other huds have! Big ups.",["Date","2024-06-29T22:20:25.000Z"],{"name":153,"steamAvatar":154,"role":35},"harry potter hardcover","https://avatars.steamstatic.com/456883588fa8a51e2c355b1741ffbf7526a7c18d_full.jpg","/user/76561199290469415",{"id":157,"text":158,"dateTime":159,"user":160,"href":163,"class":69,"developer":6,"self":6},"7e9f8294-9021-4bae-a388-9ca95e215156","How do i customize The Hud? with the damage numbers",["Date","2024-05-09T15:50:08.000Z"],{"name":161,"steamAvatar":162,"role":35},"D.T.G","https://avatars.steamstatic.com/1fc1c22e881d2ae4e42b8b5abc82c514436e590c_full.jpg","/user/76561199547630191",{"id":165,"text":166,"dateTime":167,"user":168,"href":171,"class":69,"developer":6,"self":6},"c3bd978a-15fc-44ac-bb6f-1930d1119a2f","imgur link doesnt work",["Date","2023-08-01T17:44:31.000Z"],{"name":169,"steamAvatar":170,"role":35},"Fern_","https://avatars.steamstatic.com/97e463a36f2693f6158631fb69c4074694019c20_full.jpg","/user/76561198145847750"],"uses":{"params":["hudId"]}}]}
