event HudLowAmmoPulse
{
	Animate HudWeaponLowAmmoImage Alpha 255 Linear 0 0.075
	Animate HudWeaponLowAmmoImage Alpha 0 Linear 0.125 0.075
	RunEvent HudLowAmmoPulseLoop 0.25
}
event HudLowAmmoPulseLoop
{
	RunEvent HudLowAmmoPulse 0
}
event HudLowAmmoPulseStop
{
	StopEvent HudLowAmmoPulse 0
	StopEvent HudLowAmmoPulseLoop 0
}
