//=====================================================================================================================
event HudHealthBonusPulse
{
	Animate			PlayerStatusHealthBonusImage	Alpha		"255"					Linear		0.0		0.2
	Animate			PlayerStatusHealthBonusImage	Alpha		"0"						Linear		0.2		0.4

	Animate			PlayerStatusHealthValue			FgColor		"Main"					Linear		0.0		0.0
	Animate			HPShadow						FgColor		"Main"					Linear		0.0		0.0
	Animate			HPShadowExtra					Alpha		"255"					Linear		0.0		0.0

	RunEvent		HudHealthBonusPulseLoop			0.4
}
event HudHealthBonusPulseStop
{
	StopEvent		HudHealthBonusPulse				0.0
	StopEvent		HudHealthBonusPulseLoop			0.0

	Animate			PlayerStatusHealthValue			FgColor		"White"					Linear		0.0		0.0
	Animate			HPShadow						FgColor		"Black"					Linear		0.0		0.0
	Animate			HPShadowExtra					Alpha		"0"						Linear		0.0		0.0
}
//=====================================================================================================================
event HudHealthDyingPulse
{
	Animate			PlayerStatusHealthBonusImage	Alpha		"255"					Linear		0.0		0.075
	Animate			PlayerStatusHealthBonusImage	Alpha		"0"						Linear		0.125	0.075

	Animate			PlayerStatusHealthValue			FgColor		"Low"					Linear		0.0		0.0
	Animate			HPShadow						FgColor		"Low"					Linear		0.0		0.0
	Animate			HPShadowExtra					Alpha		"255"					Linear		0.0		0.0

	RunEvent		HudHealthDyingPulseLoop			0.25
}
event HudHealthDyingPulseStop
{
	StopEvent		HudHealthDyingPulse				0.0
	StopEvent		HudHealthDyingPulseLoop			0.0

	Animate			PlayerStatusHealthValue			FgColor		"White"					Linear		0.0		0.0
	Animate			HPShadow						FgColor		"Black"					Linear		0.0		0.0
	Animate			HPShadowExtra					Alpha		"0"						Linear		0.0		0.0
}
//=====================================================================================================================
event HudLowAmmoPulse
{
	Animate			AmmoInClipShadow				FgColor		"Low"					Linear		0.0		0.0
	Animate			AmmoInReserveShadow				FgColor		"Low"					Linear		0.0		0.0
	Animate			AmmoNoClipShadow				FgColor		"Low"					Linear		0.0		0.0

	RunEvent		HudLowAmmoPulseLoop				0.25
}
event HudLowAmmoPulseStop
{
	StopEvent		HudLowAmmoPulse					0.0
	StopEvent		HudLowAmmoPulseLoop				0.0

	Animate			AmmoInClipShadow				FgColor		"Black"					Linear		0.0		0.0
	Animate			AmmoInReserveShadow				FgColor		"Black"					Linear		0.0		0.0
	Animate			AmmoNoClipShadow				FgColor		"Black"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudMedicCharged
{
	Animate			ChargeLabel						FgColor		"Main"					Linear		0.0		0.0

	RunEvent		HudMedicChargedLoop				0.6
}
event HudMedicChargedStop
{
	StopEvent		HudMedicCharged					0.0
	StopEvent		HudMedicChargedLoop				0.0

	Animate			ChargeLabel						FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudTournamentSetupPanelOpen
{
	Animate			HudTournamentSetup				ypos		"30"					Linear		0.0		0.0
}
event HudTournamentSetupPanelClose
{
	Animate			HudTournamentSetup				ypos		"-35"					Linear		0.0		0.0
}
//=====================================================================================================================
event FlagOutline
{
	RunEvent		FlagOutlineHide					0.0

	Animate			OutlineImage					Alpha		"255"					Linear		0.1		0.2

	Animate			OutlineImage					Position	"c-14 r70"				Linear		0.1		0.2
	Animate			OutlineImage					Size		"28 28"					Linear		0.1		0.2

	Animate			OutlineImage					Position	"c-5 r0"				Linear		0.7		0.2
	Animate			OutlineImage					Size		"10 10"					Linear		0.7		0.2

	Animate			OutlineImage					Alpha		"0"						Linear		0.9		0.1
}
//=====================================================================================================================
event ActiveTimerBGPulse
{
	Animate			ActiveTimerBG					Alpha		"255"					Linear		0.0		0.0
}
event ActiveTimerHighlight
{
	Animate			TimePanelValue					FgColor		"Main"					Linear		0.0		0.0
}
event ActiveTimerDim
{
	Animate			TimePanelValue					FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event SurveyShowSequence
{
	RunEventChild	Survey	SurveyDelete 0.1
}
//=====================================================================================================================
event HintMessageShow
{
	Animate			HudHintDisplay					HintSize	"1"						Deaccel		0.0		0.3
	Animate			HudHintDisplay					HintSize	"0"						Deaccel		10.2	0.3
}
event HintMessageHide
{
	Animate			HudHintDisplay					HintSize	"0"						Deaccel		0.2		0.3
}
event KeyHintMessageShow
{
	Animate			HudHintKeyDisplay				Alpha		"255"					Linear		0.0		0.5
	Animate			HudHintKeyDisplay				Alpha		"0"						Linear		12.0	1.0
}
event KeyHintMessageHide
{
	Animate			HudHintKeyDisplay				Alpha		"0"						Linear		0.0		0.5
}
//=====================================================================================================================
event HudTournament_ShowTimerCompetitive
{
	Animate			CountdownLabel					ypos		"100"					Linear		0		0
	Animate			CountdownLabelShadow			ypos		"100"					Linear		0		0

	SetVisible		CountdownBG						1	0
	SetVisible		CountdownLabel					1	0
	SetVisible		CountdownLabelShadow			1	0
}

event HudTournament_ShowTimerDefault
{
	Animate			CountdownLabel					ypos		"100"					Linear		0		0
	Animate			CountdownLabelShadow			ypos		"100"					Linear		0		0

	SetVisible		CountdownBG						1	0
	SetVisible		CountdownLabel					1	0
	SetVisible		CountdownLabelShadow			1	0
}
//=====================================================================================================================

event MenuPulse{}
event TimerIncrement{}
event TimerDecrement{}
event ResourceIncrement{}
event ResourceDecrement{}
event ResourcePickup{}
event ControlPointIconShrink{}
event ControlPointIconGrow{}
event AccountMoneyRemoved{}
event AccountMoneyAdded{}
event AccountMoneyInvisible{}
event HudSpyDisguiseChanged{}
event HudSpyDisguiseHide{}
event HudSpyDisguiseFadeIn{}
event HudSpyDisguiseFadeOut{}
event HudSnapShotReminderIn{}
event HudReplayReminderIn{}
event HudReplayReminderIn2{}
event HudReplayTipIn{}
event HudReplayTipOut{}
event VideoCaptionFadeIn{}
event VideoCaptionFadeOut{}
event ArenaVsPanelOnShow{}
event ArenaVsPanelSlideIn{}
event ArenaVsPanelSlideOut{}
event HudCartAlarmPulse{}
event HudCartAlarmPulseLoop{}
event HudCartAlarmPulseStop{}
event OvertimeLabelPulseRed{}
event SuddenDeathLabelPulseRed{}
event TeamsFullArrowAnimate{}
event TeamsFullArrowAnimateLoop{}
event TeamsFullArrowAnimateEnd{}
event TrainingHudBounce{}
event TrainingPressSpacebarBlink{}
event TrainingPressSpacebarBlinkLoop{}
event TrainingPressSpacebarBlinkStop{}
event IntroMovieContinueBlink{}
event IntroMovieContinueBlinkLoop{}
event IntroMovieContinueBlinkStop{}
event HasMOTDBlink{}
event HasMOTDBlinkLoop{}
event HasMOTDBlinkStop{}
event HasNotificationsBlink{}
event HasNotificationsBlinkLoop{}
event HasNotificationsBlinkStop{}
event AddToCartBlink{}
event NotificationsPresentBlink{}
event NotificationsPresentBlinkLoop{}
event NotificationsPresentBlinkStop{}
event DamagedPlayer{}
event SpyWarningFlash{}
event SpyWarningFlashLoop{}
event SpyWarningFlashEnd{}
event HudReadyPulse{}
event HudReadyPulseLoop{}
event HudReadyPulseEnd{}
event RespecEarnedPulse{}
event RespecEarnedPulseLoop{}
event RespecEarnedPulseEnd{}
event RespecEarnedPulseLoss{}
event RespecEarnedPulseLoopLoss{}
event RespecEarnedPulseEndLoss{}
event RDPositiveScorePulse{}
event RDNegativeScorePulse{}
event CollectionCrafting_OKBlink_Repeatable{}
event CollectionCrafting_OKBlink{}
event QuestItem_Options_Flash{}
event CompetitiveGame_LowerChatWindow{}
event CompetitiveGame_RestoreChatWindow{}
event HudTournament_MoveChatWindow{}
event HudTournament_AnimateTeams_In{}
event HudTournament_AnimateTeams_Out{}
event HudMatchStatus_ShowMatchStartDoors{}
event HudMatchStatus_ShowRankMatch{}
event HudTournament_DoorsCleanup{}
event PlayDoorSlamParticles{}
event PlayDoorCloseAnim{}
event PlayDoorOpenAnim{}
event HudTournament_ShowRoundSign{}
event HudTournament_PlaySignAnim{}
event TeamStatus_PlayerDead{}
event TeamStatus_PlayerAlive{}
event HudMatchStatus_ShowMatchWinDoors{}
event HudMatchStatus_ShowMatchWinDoors_NoOpen{}
event MMenu_PlayList_Expand{}
event MMenu_PlayList_Collapse{}
event MMenu_PlayList_Collapse_Immediate{}
event MMenu_SafeMode_Blink{}
event PvPRankModelClicked{}
event PvPRankLevelUpXPBar{}
event PvPRankLevelUpModel{}
event PvPRankLevelDownXPBar{}
event PvPRankLevelDownModel{}
event PyroVsHeavyWar_ShowChooseScene{}
event PyroVsHeavyWar_PyroWinnerScene{}
event CasualCategory_Checkbox_Hide{}
event CasualCategory_Checkbox_Show{}
event CasualCategory_Selected{}
event CasualCategory_NotSelected{}
event HealthProgressBar_Selected{}
event HealthProgressBar_NotSelected{}
event MMenu_UpdateButton_StartGlow{}
event MMenu_UpdateButton_SubtleGlow{}
event XPSourceShow_Positive{}
event XPSourceShow_Negative{}
event MapVoted{}
event WinningNextMapVote{}
event LosingNextMapVote{}

//=====================================================================================================================