//=====================================================================================================================
event HudHealthBonusPulse
{
	Animate			PlayerStatusHealthValue			FgColor		"Main"					Linear		0.0		0.0

	RunEvent		HudHealthBonusPulseLoop			0.4
}
event HudHealthBonusPulseStop
{
	StopEvent		HudHealthBonusPulse				0.0
	StopEvent		HudHealthBonusPulseLoop			0.0

	Animate			PlayerStatusHealthValue			FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudHealthDyingPulse
{
	Animate			PlayerStatusHealthValue			FgColor		"Low"					Linear		0.0		0.0

	RunEvent		HudHealthDyingPulseLoop			0.25
}
event HudHealthDyingPulseStop
{
	StopEvent		HudHealthDyingPulse				0.0
	StopEvent		HudHealthDyingPulseLoop			0.0

	Animate			PlayerStatusHealthValue			FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudLowAmmoPulse
{
	Animate			AmmoInClip						FgColor		"Low"					Linear		0.0		0.0
	Animate			AmmoInReserve					FgColor		"Low"					Linear		0.0		0.0
	Animate			AmmoNoClip						FgColor		"Low"					Linear		0.0		0.0

	RunEvent		HudLowAmmoPulseLoop				0.25
}
event HudLowAmmoPulseStop
{
	StopEvent		HudLowAmmoPulse					0.0
	StopEvent		HudLowAmmoPulseLoop				0.0

	Animate			AmmoInClip						FgColor		"White"					Linear		0.0		0.0
	Animate			AmmoInReserve					FgColor		"White"					Linear		0.0		0.0
	Animate			AmmoNoClip						FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudMedicCharged
{
	Animate			ChargeLabel						FgColor		"Main"					Linear		0.0		0.0

	RunEvent		HudMedicChargedLoop				0.6
}
event HudMedicChargedStop
{
	StopEvent		HudMedicCharged					0.0
	StopEvent		HudMedicChargedLoop				0.0

	Animate			ChargeLabel						FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event HudTournamentSetupPanelOpen
{
	Animate			HudTournamentSetup				ypos		"30"					Linear		0.0		0.0
}
event HudTournamentSetupPanelClose
{
	Animate			HudTournamentSetup				ypos		"-35"					Linear		0.0		0.0
}
//=====================================================================================================================
event FlagOutline
{
	RunEvent		FlagOutlineHide					0.0

	Animate			OutlineImage					Alpha		"255"					Linear		0.1		0.2

	Animate			OutlineImage					Position	"c-14 r70"				Linear		0.1		0.2
	Animate			OutlineImage					Size		"28 28"					Linear		0.1		0.2

	Animate			OutlineImage					Position	"c-5 r0"				Linear		0.7		0.2
	Animate			OutlineImage					Size		"10 10"					Linear		0.7		0.2

	Animate			OutlineImage					Alpha		"0"						Linear		0.9		0.1
}
//=====================================================================================================================
event ActiveTimerBGPulse
{
	Animate			ActiveTimerBG					Alpha		"255"					Linear		0.0		0.0
}
event ActiveTimerHighlight
{
	Animate			TimePanelValue					FgColor		"Main"					Linear		0.0		0.0
}
event ActiveTimerDim
{
	Animate			TimePanelValue					FgColor		"White"					Linear		0.0		0.0
}
//=====================================================================================================================
event SurveyShowSequence
{
	RunEventChild	Survey	SurveyDelete	0.1
}
//=====================================================================================================================
event HintMessageShow
{
	Animate			HudHintDisplay					HintSize	"1"						Deaccel		0.0		0.3
	Animate			HudHintDisplay					HintSize	"0"						Deaccel		10.2	0.3
}
event HintMessageHide
{
	Animate			HudHintDisplay					HintSize	"0"						Deaccel		0.2		0.3
}
event KeyHintMessageShow
{
	Animate			HudHintKeyDisplay				Alpha		"255"					Linear		0.0		0.5
	Animate			HudHintKeyDisplay				Alpha		"0"						Linear		12.0	1.0
}
event KeyHintMessageHide
{
	Animate			HudHintKeyDisplay				Alpha		"0"						Linear		0.0		0.5
}
//=====================================================================================================================
event HudTournament_ShowTimerCompetitive
{
	Animate			CountdownLabel					ypos		"100"					Linear		0		0
	Animate			CountdownLabelShadow			ypos		"100"					Linear		0		0

	SetVisible		CountdownBG						1	0
	SetVisible		CountdownLabel					1	0
	SetVisible		CountdownLabelShadow			1	0
}

event HudTournament_ShowTimerDefault
{
	Animate			CountdownLabel					ypos		"100"					Linear		0		0
	Animate			CountdownLabelShadow			ypos		"100"					Linear		0		0

	SetVisible		CountdownBG						1	0
	SetVisible		CountdownLabel					1	0
	SetVisible		CountdownLabelShadow			1	0
}
//=====================================================================================================================

event MenuPulse{}
event TimerIncrement{}
event TimerDecrement{}
event ResourceIncrement{}
event ResourceDecrement{}
event ResourcePickup{}
event ControlPointIconShrink{}
event ControlPointIconGrow{}
event AccountMoneyRemoved{}
event AccountMoneyAdded{}
event AccountMoneyInvisible{}
event HudSpyDisguiseChanged{}
event HudSpyDisguiseHide{}
event HudSpyDisguiseFadeIn{}
event HudSpyDisguiseFadeOut{}
event HudSnapShotReminderIn{}
event HudReplayReminderIn{}
event HudReplayReminderIn2{}
event HudReplayTipIn{}
event HudReplayTipOut{}
event VideoCaptionFadeIn{}
event VideoCaptionFadeOut{}
event ArenaVsPanelOnShow{}
event ArenaVsPanelSlideIn{}
event ArenaVsPanelSlideOut{}
event HudCartAlarmPulse{}
event HudCartAlarmPulseLoop{}
event HudCartAlarmPulseStop{}
event OvertimeLabelPulseRed{}
event SuddenDeathLabelPulseRed{}
event TeamsFullArrowAnimate{}
event TeamsFullArrowAnimateLoop{}
event TeamsFullArrowAnimateEnd{}
event TrainingHudBounce{}
event TrainingPressSpacebarBlink{}
event TrainingPressSpacebarBlinkLoop{}
event TrainingPressSpacebarBlinkStop{}
event IntroMovieContinueBlink{}
event IntroMovieContinueBlinkLoop{}
event IntroMovieContinueBlinkStop{}
event HasMOTDBlink{}
event HasMOTDBlinkLoop{}
event HasMOTDBlinkStop{}
event HasNotificationsBlink{}
event HasNotificationsBlinkLoop{}
event HasNotificationsBlinkStop{}
event AddToCartBlink{}
event NotificationsPresentBlink{}
event NotificationsPresentBlinkLoop{}
event NotificationsPresentBlinkStop{}
event DamagedPlayer{}
event SpyWarningFlash{}
event SpyWarningFlashLoop{}
event SpyWarningFlashEnd{}
event HudReadyPulse{}
event HudReadyPulseLoop{}
event HudReadyPulseEnd{}
event RespecEarnedPulse{}
event RespecEarnedPulseLoop{}
event RespecEarnedPulseEnd{}
event RespecEarnedPulseLoss{}
event RespecEarnedPulseLoopLoss{}
event RespecEarnedPulseEndLoss{}
event RDPositiveScorePulse{}
event RDNegativeScorePulse{}
event CollectionCrafting_OKBlink_Repeatable{}
event CollectionCrafting_OKBlink{}
event QuestItem_Options_Flash{}
event CompetitiveGame_LowerChatWindow{}
event CompetitiveGame_RestoreChatWindow{}
event HudTournament_MoveChatWindow{}
event HudTournament_AnimateTeams_In{}
event HudTournament_AnimateTeams_Out{}
event HudMatchStatus_ShowMatchStartDoors{}
event HudMatchStatus_ShowRankMatch{}
event HudTournament_DoorsCleanup{}
event PlayDoorSlamParticles{}
event PlayDoorCloseAnim{}
event PlayDoorOpenAnim{}
event HudTournament_ShowRoundSign{}
event HudTournament_PlaySignAnim{}
event TeamStatus_PlayerDead{}
event TeamStatus_PlayerAlive{}
event HudMatchStatus_ShowMatchWinDoors{}
event HudMatchStatus_ShowMatchWinDoors_NoOpen{}
event MMenu_PlayList_Expand{}
event MMenu_PlayList_Collapse{}
event MMenu_PlayList_Collapse_Immediate{}
event MMenu_SafeMode_Blink{}
event PvPRankModelClicked{}
event PvPRankLevelUpXPBar{}
event PvPRankLevelUpModel{}
event PvPRankLevelDownXPBar{}
event PvPRankLevelDownModel{}
event PyroVsHeavyWar_ShowChooseScene{}
event PyroVsHeavyWar_PyroWinnerScene{}
event CasualCategory_Checkbox_Hide{}
event CasualCategory_Checkbox_Show{}
event CasualCategory_Selected{}
event CasualCategory_NotSelected{}
event HealthProgressBar_Selected{}
event HealthProgressBar_NotSelected{}
event MMenu_UpdateButton_StartGlow{}
event MMenu_UpdateButton_SubtleGlow{}
event XPSourceShow_Positive{}
event XPSourceShow_Negative{}
event MapVoted{}
event WinningNextMapVote{}
event LosingNextMapVote{}

//=====================================================================================================================