HUDS

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The Mannterface

Profile Saxton Hale
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"...We decided that the original heads-up display simply did not cut the mustard of these fighter's standards.

We needed to rebuild.

Of course, we needed to keep that special Mann Co. je ne sais quoi that we were known for. So we vowed when we started the project that we would only use resources from the original heads-up display to keep that aesthetic and flavor intact.

And then I left them to it.

This summer, many drafts of this new project were made. Many were made and thrown out, and some had aspects that were preferable. Those aspects survived all the way to the final product. Those were the most fit. The product below is the fittest heads-up display we have made, and we sincerely hope you like it."

- From the CEO & President of Mann Co., Mr. Saxton Hale

Credits#


Saxton Hale - Developer
thenoid - Ideas Guy
Wiethoofd - HUD Lord

Special Thanks#


Special thanks to thenoid for sending me crazy ideas at 3:00a.m. about how to push the flaky-at-best coding for HUDs in this game, to Wiethoofd of WietHUD for introducing #base to us (which as HUD developers, we all should take advantage of and abuse because it's really really cool), and to Omnibombulator for helping out and creating HUDS.tf!!

Features

Operating Systems

Windows
Mac
Linux

Aspect Ratios

4:3
16:9
16:10

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