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ULTRAHUD-TF2

Profile Heaven Pierce(he)r
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ULTRAHUD-TF2

THE ADMINISTRATOR IS DEAD. AUSTRALIUM IS FUEL. 2FORT IS FULL.



Main



A simple HUD which tries to bring the ULTRAKILL HUD into TF2.

I was unappeased with the lack of ULTRAKILL themed content for TF2, especially HUDs, so I decided to take matters into my own hands. This is still very early in development, so expect some bugs.

Community Stuff



Discord Server: https://discord.gg/v8nmUKRX62

Steam Group: https://steamcommunity.com/groups/ultrahudtf2

Full Credits



raysfire - Rayshud and the tutorials that helped me make this.

Hakita & the ULTRAKILL dev team - Made one of my favorite games and inspired me to pick up HUD development.

VillageGreenPreserver - Healthbar (https://github.com/VillageGreenPreserver/Horizontal-Health-Bar/tree/main)

Gurg on Steam - The Terminal backgrounds (https://steamcommunity.com/sharedfiles/filedetails/?id=3124251709)

[deleted] on Reddit - The colored version of V1s head in the UK logo (https://www.reddit.com/r/Ultrakill/comments/xd7w0u/ultrakill_logo_but_its_coloured/)

Tomma - WeirdcoreHUD is a source of inspiration for me. Also gladly let me use his HUD options as a base for the Calibration screen.

TechnoSL - Made plenty of fixes to fonts and made colors consistent across many places.

Hewett Tsoi - Font "Alagard" used in the Gabriel Pack (https://www.dafont.com/alagard.font).

Jofre - The speedometer.

Features

Operating Systems

Windows
Mac
Linux

Aspect Ratios

4:3
16:9
16:10

Comments

Profile

5 months ago

Really cool hud!
Some personal gripes:
>Scaling mode for center hud would be nice or a X and Y adjustment since it feels a bit clutter
>An Alpha scaler, to scale the background Alpha elements of the HUD, if you want an opaque, half-way, or no darkness behind HUD elements etc (would be nice to feel less cluttered in Centermode). Also one for the transparency in the inventory/backpack, it feels way too cluttered (though I've gotten used to it and ignore it).
>Medic healing target HP needs to be in a better spot and the right Font :skull:
Otherwise I really like the hud.

Profile

6 months ago

Hey! This is a really cool HUD however there are some problems with it that are relatively easy to fix, my first problem is with the main menu since it just feels like the most important parts of playing TF2 have been hidden in the corner(the actual play button), except for that the main menu feels really nice and I can tell you truly put time into it.
Second of is the general overlap of ALOT of stuff, main being the entire item/loadout menu making it feel extremely cluttered and confusing, this could easily be fixed by making a darker color in the background to differentiate what is actually important and what is the background.
Other than that there are a lot of small issues that can easily be fixed, first being speed which is entirely useless in TF2 and is genuinely annoying whenever you play on minmode, second is the leaderboard which just feels off by both having it be attached to the bottom and by the minor overlap of the player character and some leaderboard spots.
Except for these small and fixable issues the HUD is really great and brings out a nice and different feeling to TF2 huds than many others I've seen. Hope you consider these suggestions and make the HUD better for all!

Profile

6 months ago

its a good hud, just many, MANY flaws just needs to be fixed

Profile

8 months ago

nvrm. the mod is mid.

Profile

8 months ago

I always wanted an UltraKill Hud. the most close thing i got is just use toon hud. Thank you very much friend.

Profile

8 months ago

the hud is very nice, but what map did you play on in the last 2 screenshots?

Profile

8 months ago

it would have been cool if maximised mode was mostly the ultrakill ui and the minimised was classic colour/white

Profile

8 months ago

i have a problem with item loadout and back how it overlaps with the other menu

Profile

9 months ago

I love you

Profile

10 months ago

Has no charge meter for demoman, but outstanding hud overall!