"sprites/640_hud"
{
	"TextureData"
	{
		"obj_status_sentrygun_1"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_sentrygun_1"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_sentrygun_2"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_sentrygun_2"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_sentrygun_3"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_sentrygun_3"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_dispenser"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_dispenser"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_tele_entrance"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_tele_entrance"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_tele_exit"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_tele_exit"
			"x"				"0"
			"y"				"0"
			"width"			"128"
			"height"		"128"
		}
		"obj_status_upgrade_1"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_upgrade_1"
			"x"				"0"
			"y"				"0"
			"width"			"64"
			"height"		"64"
		}
		"obj_status_upgrade_2"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_upgrade_2"
			"x"				"0"
			"y"				"0"
			"width"			"64"
			"height"		"64"
		}
		"obj_status_upgrade_3"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_upgrade_3"
			"x"				"0"
			"y"				"0"
			"width"			"64"
			"height"		"64"
		}
		"obj_status_sapper"
		{
			"file"			"vgui/replay/thumbnails/building_icons/obj_status_sapper"
			"x"				"0"
			"y"				"0"
			"width"			"64"
			"height"		"64"
		}
		"obj_attachment_sapper"
        {
            "dfile"			"HUD/d_images"
            "dnegfile"		"HUD/dneg_images"
            "x"				"0"
            "y"				"64"
            "width"			"96"
            "height"		"32"
        }
	}
}