event DamagedPlayer 
{
	StopEvent HitMarker 0.0
	RunEvent HitMarker 0.01
}

event HitMarker
{
	Animate KnucklesCrosses		FgColor		"CrosshairDamage"		Linear 0.0 0.0
	Animate KnucklesCrosses		FgColor		"Crosshair"		Linear 0.15 0.0
}

event CompetitiveGame_LowerChatWindow
{
}
event CompetitiveGame_RestoreChatWindow
{
}
event HudTournament_MoveChatWindow
{
}